What is checked
See the supported scope of Framegain’s eight project checks and how to interpret their evidence.
Framegain 0.1 runs eight checks across the supported mesh, texture, light, and project-setting facts. The product’s category labels are the authoritative names for those checks.
#Project evidence
The checks inspect facts available in the Unreal Engine project rather than pretending to observe work that only exists at runtime.
#Findings
Each finding belongs to one check, identifies an asset or setting, and reports the cost estimate available for that kind of evidence.
#After a finding
Use the scan to choose what to investigate. Use the Pro fix, PIE benchmark, or an external profiler only when the next question requires a write or a runtime measurement.
Eight checks do not mean eight complete views of game performance. Read what is not checked before treating a result as complete.